Wednesday, July 27, 2016
Great Random Encounters; Hexomancy (III)
Bit of a slow summer post. I'm a little low on interesting things to say; I've been doing a lot of backend stuff.
Vacation bore fruit in many excellent experience-granting encounters for the girls:
That's a sea turtle nest hatching. My wife noticed it while getting some sunrise pictures; we waited until the volunteer who keeps tracks of such things came by.
She determined it was stalled, decided to excavate, and the girls got to help escort baby turtles down to the shore.
Those dudes are about the size of your palm; maybe...80 or so in the nest? It's surprisingly deep.
We found a solitary baby the next afternoon; he'd got washed up by the surf; took him to the local rescue.
The earlier night 4 different moms came up to lay; we evidently just missed a 5th green sea turtle - these you are seeing are the "usual" loggerhead.
I'm having a lot of fun, as I can, with that TextMapper program, and my intervening shim:
I've taken a turn from Alexis over at The Tao of DND, and I've indicated the average elevation of a hex. As it's a small experimental map, I've smooshed everything together to get something representative. That purple over in 0907 is 6,248 meters - ~20,500 feet - which comfortably holds the tallest 150 or so mountains on the planet. It's likely, depending on where this would be on a planet, anything redder/purpler than 0307/0606/0805/1005 is above the timberline.
Those rivers are drawn SVG paths; as are the borders. You can see I've got realm borders, then up there in Vassalville I've bordered a subdomain out of the main domain.
I've got some reordering to do in presentation - SVG is "last writer wins", so you can see my borders are over my town names, etc. I've already split out certain types of terrain (the elevation, rivers, lakes) from "objects" - towns, whatever.
There's some wiggly bits still. Rivers change sizes oddly, I guess I need to plop a little reducer object down. I need to work on shoreline presentation - that seems like it'll have to be another full layer.
After a bit of a break on this I'll probably start looking at showing vegetation and landmarks - I expect I may be able to find an inoffensive way to show peaks of hills or mountains. I think I'll also lay down subhexes under the rivers to "depress" them from the surrounding land - might be a nice effect, getting the rivers to carve through my hills and mountains.